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Amazingly fun little game!
Creative idea, incredible presentation, amazing level design and funky music!
Great game overall.
Thank you so much!!! Very happy you enjoyed it! :D
nice game, even though a bit too linear in a way :-)
Thanks (:
This was really fun!Lovely stuff all around, really fun. Relatively simple concept but well built out. Has a nice pace to it. Very intuitive. So anyway, I started blasting.Cute skeleton, big gun, you don't need anything else. 10/10
Thank you very much Zaba! Appreciate the kind words and am glad you had fun! :D
Usually I object to a metroidvania that doesn't have a map. Metroidvanias should have maps.
But what this lacks in maps, it makes up for in a really big frickin' gun. Love it. Nice level design, too.
Thank you very much!! Really appreciate that you gave it a shot and kept playing despite it not having a map!
I was worried about the lack of map at first, but I realized that usually paths became limited by your size, or you could see rooms clearly that were opened with your new ability, making it pretty linear and easy to follow. Very good job!
Cool one 😁😁
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Amazingly fun little game!
Creative idea, incredible presentation, amazing level design and funky music!
Great game overall.
Thank you so much!!! Very happy you enjoyed it! :D
nice game, even though a bit too linear in a way :-)
Thanks (:
This was really fun!
Lovely stuff all around, really fun. Relatively simple concept but well built out. Has a nice pace to it. Very intuitive.
So anyway, I started blasting.
Cute skeleton, big gun, you don't need anything else.
10/10
Thank you very much Zaba! Appreciate the kind words and am glad you had fun! :D
Usually I object to a metroidvania that doesn't have a map. Metroidvanias should have maps.
But what this lacks in maps, it makes up for in a really big frickin' gun. Love it. Nice level design, too.
Thank you very much!! Really appreciate that you gave it a shot and kept playing despite it not having a map!
I was worried about the lack of map at first, but I realized that usually paths became limited by your size, or you could see rooms clearly that were opened with your new ability, making it pretty linear and easy to follow. Very good job!
Cool one 😁😁